From: Marco Trevisan (TreviƱo) Date: Fri, 12 Jul 2019 23:50:58 +0000 (+0200) Subject: keyboard: Treat menu items as actors X-Git-Tag: archive/raspbian/50.5-1+rpi1~1^2~811^2^2~171 X-Git-Url: https://dgit.raspbian.org/%22http://www.example.com/cgi/%22/%22http:/www.example.com/cgi/%22?a=commitdiff_plain;h=7a4f9a5ff3e484054d42070c458cd27525cb79c4;p=gnome-shell.git keyboard: Treat menu items as actors This is a leftover of GNOME/gnome-shell!499, since menu items are all actors now, we can just avoid using the actor property when adding an action item. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/700 --- diff --git a/js/ui/keyboard.js b/js/ui/keyboard.js index d137d84b6..68071506f 100644 --- a/js/ui/keyboard.js +++ b/js/ui/keyboard.js @@ -193,12 +193,12 @@ var LanguageSelectionPopup = class extends PopupMenu.PopupMenu { item = this.addAction(is.displayName, () => { inputSourceManager.activateInputSource(is, true); }); - item.actor.can_focus = false; + item.can_focus = false; } this.addMenuItem(new PopupMenu.PopupSeparatorMenuItem()); item = this.addSettingsAction(_("Region & Language Settings"), 'gnome-region-panel.desktop'); - item.actor.can_focus = false; + item.can_focus = false; this._capturedEventId = 0;